Paul
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Posts: 1,839
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Post by Paul on Apr 17, 2010 23:23:06 GMT -6
21 Point Buy F = EX 20 | - 3 Pts | A = RM 30 | - 6 Pts | S = RM 30 | - 6 Pts | E = EX 20 | - 3 Pts | R = TY 6 | - 0 Pts | I = TY 6 | - 0 Pts | P = EX 20 | - 3 Pts |
Health = 100 / Karma = 32 Resources = TY / Popularity = 10 ID is unknown Powers - 4/6 12 Point Buy T21: True Flight - EX 20 | - 3 Pts | P2: Body Resistance EX20 | - 3 Pts | DT17: Telescopic Vision - TY 6 | - 0 Pts | EE7: Kinetic Bolt RM30 | - 6 Pts |
Talents- 2/4 Acrobatics - The hero with this Talent is very limber and as such gains advantages when under attack. The hero gains a +1 CS when dodging, evading, and escaping. _Martial Arts E- This form of martial arts encourages quick striking to catch the opponent of guard. Heroes with this form of martial arts are at a +1 to Initiative rolls in unarmed combat. You need to select two contacts. Contacts are kind of like your buddies on the inside. There is a list in the books for some examples, but they can essentially be anything within reason. A scientist, doctor, law officer, chemist, mystic, etc etc etc
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Paul
Administrator
Posts: 1,839
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Post by Paul on Apr 17, 2010 23:24:21 GMT -6
First picture
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Paul
Administrator
Posts: 1,839
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Post by Paul on Apr 17, 2010 23:36:40 GMT -6
Second:
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