Post by Paul on May 28, 2011 12:34:31 GMT -6
With every character I am going to add my own personal notes on how difficult the particular character is to play / understand.
The Zorn build is custom made for new players. His only power is simply his armor. I would rate him a difficulty rating of 2 out of 10. He is the "Thing" of the list of characters. It's clobbering time!
Hero Name: Zorn
Given Name: (Cyborg: Exoskeleton)
Fighting: Amazing (50)
Agility: Incredible (40)
Strength: Incredible (40)
Endurance: Incredible (40)
Reason: Incredible (40)
Intuition: Excellent (20)
Psyche: Incredible (40)
Health: 170
Karma: 100
Resources: Typical (6)
Popularity: Typical (6)
Age: 22
Gender: Male
Height: 6'8"
Weight: 310 lbs.
Skin Color: White
Hair Color: Black
Eye Color: Black
Movement: 3 Areas / Turn
Initiative: +1
POWERS:
D1/Body Armor (Artificial): - IN 40
TALENTS:
Archeology
Acrobatics
CONTACTS:
Business World
Archeology
D1/Body Armor (Artificial): The hero possesses artificially-created armor that provides protection and possibly a way of possessing other Powers.
GM Note: Since the rules for body armor are flaky at best I am going to house rule that Zorn’s body armor works like this. When Zorn gets hit regardless of the attack that is made, his armor takes the brunt of the attack until the armor is destroyed. For example if Mr. L shoots Zorn and inflicts 20 points of damage Zorn’s armor is dropped from 40 to 20 and Zorn himself takes no damage. Mr. L then shoots Zorn again and inflicts 20 more damage. At this point Zorn’s armor is destroyed and the next attack that Mr. L hits Zorn with will start taking damage to his health. The damaged armor can be repaired with a reason feat.
The Zorn build is custom made for new players. His only power is simply his armor. I would rate him a difficulty rating of 2 out of 10. He is the "Thing" of the list of characters. It's clobbering time!
Hero Name: Zorn
Given Name: (Cyborg: Exoskeleton)
Fighting: Amazing (50)
Agility: Incredible (40)
Strength: Incredible (40)
Endurance: Incredible (40)
Reason: Incredible (40)
Intuition: Excellent (20)
Psyche: Incredible (40)
Health: 170
Karma: 100
Resources: Typical (6)
Popularity: Typical (6)
Age: 22
Gender: Male
Height: 6'8"
Weight: 310 lbs.
Skin Color: White
Hair Color: Black
Eye Color: Black
Movement: 3 Areas / Turn
Initiative: +1
POWERS:
D1/Body Armor (Artificial): - IN 40
TALENTS:
Archeology
Acrobatics
CONTACTS:
Business World
Archeology
D1/Body Armor (Artificial): The hero possesses artificially-created armor that provides protection and possibly a way of possessing other Powers.
GM Note: Since the rules for body armor are flaky at best I am going to house rule that Zorn’s body armor works like this. When Zorn gets hit regardless of the attack that is made, his armor takes the brunt of the attack until the armor is destroyed. For example if Mr. L shoots Zorn and inflicts 20 points of damage Zorn’s armor is dropped from 40 to 20 and Zorn himself takes no damage. Mr. L then shoots Zorn again and inflicts 20 more damage. At this point Zorn’s armor is destroyed and the next attack that Mr. L hits Zorn with will start taking damage to his health. The damaged armor can be repaired with a reason feat.