Post by Paul on May 25, 2011 15:43:14 GMT -6
Both player have the same level of technology.
Attack level 1 / hull level 5 / movement level 1 / logistics = 10
Player #1
Single Tiny Ship / H = 20 / A = 1d10+1 / M = 1
10 Ships
H = 200 / A = 10d10+10 / M = 1
Player #2
Single Small Ship / H = 50 / A = 2d10+1 /M = 1
5 Ships
H = 250 /A = 10d10+5 /M = 1
Player #1 attacking Player #2 Attack = 73 (One Ship will be destroyed and another will be at 23)
Player #2's grace attack = 69 (Three Ships will be destroyed and another will be at 11)
New Stats
7 Tiny Ships
H = 131 / A = 7d10+7 / M = 1
4 Small Ships
H = 177 /A = 8d10+4 /M = 1
Player #1 attacking Player #2 Attack = 47 (One Ship will be destroyed [the one that was already damaged @ 23] and another will be at 26. 47 -23 = 24. 50-24 = 26)
Player #2's grace attack = 63 (63-11 = 52 - The damaged ship is destroyed. The remaining 52 damage will destroy two more ships and one will be damaged at 12)
New Stats
4 Tiny Ships
H = 68 / A = 4d10+4 / M = 1
3 Small Ships
H = 130 /A = 6d10+3 /M = 1
Player #1 attacking Player #2 Attack = 21 (One Ship will be at 5. Nothing destroyed.)
Player #2's attack = 25 (25-12 = 13 - The damaged ship is destroyed. The remaining 13 damage will damage another ship to 8)
New Stats
3 Tiny Ships
H = 43 / A = 3d10+3 / M = 1
3 Small Ships
H = 109 /A = 6d10+3 /M = 1
Player #1 attacking Player #2 Attack = 21 (One Ship will be destroyed [5]. Another will take 16 damage and be at 24.)
Player #2's grace attack = 44 - The remaining ships are destroyed.
End results:
Player #1's group is destroyed.
Player #2's group has the following stats:
2 Small Ships
H = 88 /A = 6d10+3 /M = 1
With one ship being at 24.
The combat would have ended in round 3 if the roll wasn't so bad.
Attack level 1 / hull level 5 / movement level 1 / logistics = 10
Player #1
Single Tiny Ship / H = 20 / A = 1d10+1 / M = 1
10 Ships
H = 200 / A = 10d10+10 / M = 1
Player #2
Single Small Ship / H = 50 / A = 2d10+1 /M = 1
5 Ships
H = 250 /A = 10d10+5 /M = 1
Player #1 attacking Player #2 Attack = 73 (One Ship will be destroyed and another will be at 23)
Player #2's grace attack = 69 (Three Ships will be destroyed and another will be at 11)
New Stats
7 Tiny Ships
H = 131 / A = 7d10+7 / M = 1
4 Small Ships
H = 177 /A = 8d10+4 /M = 1
Player #1 attacking Player #2 Attack = 47 (One Ship will be destroyed [the one that was already damaged @ 23] and another will be at 26. 47 -23 = 24. 50-24 = 26)
Player #2's grace attack = 63 (63-11 = 52 - The damaged ship is destroyed. The remaining 52 damage will destroy two more ships and one will be damaged at 12)
New Stats
4 Tiny Ships
H = 68 / A = 4d10+4 / M = 1
3 Small Ships
H = 130 /A = 6d10+3 /M = 1
Player #1 attacking Player #2 Attack = 21 (One Ship will be at 5. Nothing destroyed.)
Player #2's attack = 25 (25-12 = 13 - The damaged ship is destroyed. The remaining 13 damage will damage another ship to 8)
New Stats
3 Tiny Ships
H = 43 / A = 3d10+3 / M = 1
3 Small Ships
H = 109 /A = 6d10+3 /M = 1
Player #1 attacking Player #2 Attack = 21 (One Ship will be destroyed [5]. Another will take 16 damage and be at 24.)
Player #2's grace attack = 44 - The remaining ships are destroyed.
End results:
Player #1's group is destroyed.
Player #2's group has the following stats:
2 Small Ships
H = 88 /A = 6d10+3 /M = 1
With one ship being at 24.
The combat would have ended in round 3 if the roll wasn't so bad.