Post by Bob on Aug 12, 2010 5:43:01 GMT -6
:-P
www.worldofwarcraft.com
Features list of WoW:
- Your character will auto attack for melee and archery once an enemy has been targeted
- majority of spells and attacks have autoaim and hit automatically.
- Complete quest system to take you from levels 1-80
- Lore based depth to quests
- 4 races per faction and multiple classes
- Instances grouped for multiple level types, and no one is gonna come crash your party once you enter the instance.
- PVP and PVE servers
- Realid system for communication with friends
- Arena for pvp rankings
- Battlegrounds for instant action
- 4 unique continents
- 2 factions, no communication between.
- rare gear from raids. You cannot craft the best gear in the game, most is attained from raids
- auction house
- You cannot attack members of your own faction, you can only duel them, which doesnt :"completely" kill them.
- You can only attack a member of an enemy faction if they are flagged for PVP
- No limit to how many character you can create on many different servers
- World pvp hotspots as well as a interesting world PVP battlefeild on Northrend that is fun to hit up.
- Easy to pick up and play.
- Paid name, race changes, faction changes and server transfer.
- Polished, (you would hope after 8 years)
- impossible for a level 1 to kill a level 80. Except if the level 80 is afk and even then it will take forever. (In darkfall a newbie can kill the highest level player much easier. Therefore it's difficult but feasible for someone to be viable from day 1 in Darkfall but not in WoW. )
- Floating names and autolock always give away a position of a character. Plus attacks autohit so its impossible to hide unless you have a rouge skill to go stealth.
www.worldofwarcraft.com
Features list of WoW:
- Your character will auto attack for melee and archery once an enemy has been targeted
- majority of spells and attacks have autoaim and hit automatically.
- Complete quest system to take you from levels 1-80
- Lore based depth to quests
- 4 races per faction and multiple classes
- Instances grouped for multiple level types, and no one is gonna come crash your party once you enter the instance.
- PVP and PVE servers
- Realid system for communication with friends
- Arena for pvp rankings
- Battlegrounds for instant action
- 4 unique continents
- 2 factions, no communication between.
- rare gear from raids. You cannot craft the best gear in the game, most is attained from raids
- auction house
- You cannot attack members of your own faction, you can only duel them, which doesnt :"completely" kill them.
- You can only attack a member of an enemy faction if they are flagged for PVP
- No limit to how many character you can create on many different servers
- World pvp hotspots as well as a interesting world PVP battlefeild on Northrend that is fun to hit up.
- Easy to pick up and play.
- Paid name, race changes, faction changes and server transfer.
- Polished, (you would hope after 8 years)
- impossible for a level 1 to kill a level 80. Except if the level 80 is afk and even then it will take forever. (In darkfall a newbie can kill the highest level player much easier. Therefore it's difficult but feasible for someone to be viable from day 1 in Darkfall but not in WoW. )
- Floating names and autolock always give away a position of a character. Plus attacks autohit so its impossible to hide unless you have a rouge skill to go stealth.