Paul
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Post by Paul on Jul 25, 2010 22:25:57 GMT -6
I"ll think of something for the next forum RP.
Brain is gone now, I will prolly think of something while I try to sleep.
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Paul
Administrator
Posts: 1,839
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Post by Paul on Jul 26, 2010 11:27:45 GMT -6
Continuation of the game:
((The ending there got a little rough my brain stopped working and I was a little frustrated. I do hope everyone had fun. I’m always open for suggestions and comments send me a PM if you have an issue you want to discuss. I want the games to be fun and I am working on something that might get those silly rules speed bumps to come to a halt. After a crappy nights sleep I was able to clear my head and get some fresh ideas as to what is going on next. So here goes.))
The two trandos along the sides of the map run away leaving Sabby, Rory, and Khel to fight the last sith. We are able to defeat him (if anyone wants to keep him alive then say so, if not he dies). A few seconds after the battle the sith’s ship explodes. The explosion is so great that the ship falls into the crater it created. Of course we check it out and find an ancient cavern that has long been abandoned. We report this to the New Republic and Jyrovian security. We are asked to return to Lanemi (the town) and get further instructions.
Once we get back to town the towns’ people meet us and take us to the temple to get our wounds tended to and to check on the priest.
Healer:”We have no cure for this poison, but from what we can tell is if he wasn’t Jyrovian he would have been dead as soon as he got hit. He seems to have a natural resistance to the poison. However, this resistance is just prolonging the inevitable.
Kahn asks us to report to him IMMEDIATELY. We tell him of the cavern we found and as a last request the priest is coming with us to check it out.
Kahn also addresses Rage.
Kahn: “I just got done talking with the Senior members of the council as well as Admiral Akbar about your recent behavior. From this moment on you are on observation until a board of inquiry can determine a punishment. If you act out again in a manner that isn’t suited for a Jedi or a New Republic officer you WILL be expelled from the Jedi order and your commission in The New Republic will be terminated, you WILL be given a dishonorable discharge and depending on the offense charges may be brought against you. Is that clear?”
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dan
Star Wars GM
Posts: 587
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Post by dan on Jul 26, 2010 14:20:44 GMT -6
Sabby wants to keep him alive for a little bit to ask questions about the sith spirits plan if he heard any of it. He will also ask him for any intel into the empire and droid forces on the planet. Then after everyone else asks what they wanna know he can fall asleep with his head in a toliet or somewhere funny.
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Paul
Administrator
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Post by Paul on Jul 26, 2010 17:26:33 GMT -6
Sabby wants to keep him alive for a little bit to ask questions about the sith spirits plan if he heard any of it. He will also ask him for any intel into the empire and droid forces on the planet. Then after everyone else asks what they wanna know he can fall asleep with his head in a toliet or somewhere funny. Before either you or Khel take him out he spits at Sabby and says: Heretic! Your association with these light siders is sickening. You are a sith! A sith that was chosen to be a host for your fallen brethren! You threw it away, you threw it away and you will NEVER be able to feel that power again.He dies
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Post by Mike on Jul 26, 2010 19:30:30 GMT -6
"Well that was a fine mess we charged into.", Kheldim says with a little disgust. "Nearly killed, the bounty hunter escaped and we gained next to nothing in return. We may as well explore the tunnel and see if there is anything to it then." --- After finishing with the briefing, Kheldim packs up his new officer and stormtrooper outfit to be transported to the YT-1300 (I have the name, but I'll wait until it is fixed).
To Rage, "I was beginning to think everyone here couldn't think beyond the regulations and paperwork, but you need to learn to keep your discretions out of sight or the bureaucrats will have your hide."
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dan
Star Wars GM
Posts: 587
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Post by dan on Jul 26, 2010 20:20:33 GMT -6
Sabby: "I wonder why they weren't able to possess any of us. Perhaps we should bring this up with the council. They might have an idea on it. Rage, the moment we leave this planet, your going into detox. I won't take any excuses for not doing it. And, I won't let you stop it once we start."
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Paul
Administrator
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Post by Paul on Jul 26, 2010 20:31:51 GMT -6
jolietgaming.proboards.com/index.cgi?board=swch&action=display&thread=335&page=1The ship arrives and lands just north of the temple. The people gather around it. The ramp opens and your crew and Jibby Yo exit the ship. They are all in a very good mood, they almost seem drunk but they are just really happy for some reason. Jibby Yo salutes Kahn and says mission accomplished, then hands Khel the star was equivalent of the keys. The lady mechanic that was working on the droids with Khel pulls up and stands next to him then says, "whoa, is that your ship?" She kind of follows you around and you can tell she really seems interested in taking a look at the inside of it. It is around 4PM ish and we are ordered to relax and recover while the Jyrovians gather up a team of archaeologists . We are to set out to the cavern sometime the next day. It all depends on how many Jyrovian's are gathered.
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Post by Mike on Jul 26, 2010 21:19:11 GMT -6
Smiling at (you never did say her name) the mechanic, "That's her alright. The Atheria.", he says in a proud tone. "She's been rebuilt to join the fleet. I know she'll do her name pride. Come on, I'll show you around."
Walking up to the ramp Kheldim extends a hand in greeting to Jibby Yo, "She's a beauty, my friend. It looks like you men have done an excellent job putting her back together." and adds to Admiral Khan, "I can't thank you enough for the second chance you've given me. It has been too long since I had a ship to call home and she'll be a great home indeed."
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Paul
Administrator
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Post by Paul on Jul 26, 2010 22:24:32 GMT -6
Smiling at (you never did say her name) the mechanic, " That's her alright. The Atheria.", he says in a proud tone. " She's been rebuilt to join the fleet. I know she'll do her name pride. Come on, I'll show you around." Walking up to the ramp Kheldim extends a hand in greeting to Jibby Yo, " She's a beauty, my friend. It looks like you men have done an excellent job putting her back together." and adds to Admiral Khan, " I can't thank you enough for the second chance you've given me. It has been too long since I had a ship to call home and she'll be a great home indeed." Jibby Yo: "JIBBY YO!! Thanks Khel. I mostly just followed the instructions Fenrir left behind. The crew helped too which sped up things a bit. Last I time I spoke to Fenrir he was wondering about which modification you'd like to do first?We take a small tour and the ship is a little dusty but rather decked out. The tech girl is in awe of the ship. Her name is Taea Tuiox - pronounced Tay ah (first name) Two Oh (Last Name - like French Cajun sounding) The traders that are your crew ask for their assignments. ((ooc it will not matter who you will assign to do what, but I figure we'd have some IC fun.)) Veje Hex Osulu Olf Pithel Uffou Doni Rory smiles and walks around and says, a lot of space in here. Sabby is called away ((and what we talked about happens for sabby))
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jim
Orc Level 3
Posts: 36
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Post by jim on Jul 27, 2010 1:29:09 GMT -6
Admiral Khan, " I can't thank you enough for the second chance you've given me. It has been too long since I had a ship to call home and she'll be a great home indeed." Kheldim Indeed captain Kheldim. Glad to have you on the team. As long as you take care of the Atheria she'll take care of you.As i'm sure Capt. Farell will attest. the Prime has pulled through some tough scrapes and withstood enough explosive insults to her hull integrity to make a astromech blush, but has carried us through. Jibby looks superbly capable. let me know if you ever need anything.
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Post by Mike on Jul 27, 2010 4:50:49 GMT -6
"It isn't just the sum of her parts that pull a ship through. It's in how you handle her. I'm going to take a look around. Come on, Taea.", Kheldim replies before leading her up the ramp onto the ship. Along the tour, he asks her input on various modifications that might be useful within the ship (and flirt a bit).
(Honestly, if she's a decent mechanic she would be worth convincing to come along since I'll typically be a pilot. My goal with the others are to convert a couple of them into gunners. One as a co-pilot and two others strictly for making sure we pick up trade goods in each port (to make income) without me having to do it myself.)
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Paul
Administrator
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Post by Paul on Jul 27, 2010 9:17:14 GMT -6
" It isn't just the sum of her parts that pull a ship through. It's in how you handle her. I'm going to take a look around. Come on, Taea.", Kheldim replies before leading her up the ramp onto the ship. Along the tour, he asks her input on various modifications that might be useful within the ship (and flirt a bit). (Honestly, if she's a decent mechanic she would be worth convincing to come along since I'll typically be a pilot. My goal with the others are to convert a couple of them into gunners. One as a co-pilot and two others strictly for making sure we pick up trade goods in each port (to make income) without me having to do it myself.) ((She's actually never been on a ship before; she just seems to have some type of mechanical affinity and a VERY fast learner. The ship really doesn't have a dedicated mechanic; it falls under Kahn's flight group so Fenrir is the head mechanic for that group. Jibby Yo was just subbing for Fenrir.)) The crew doesn't mind what they do, they are well rounded. ((Jim posted? In that case I’ll get you more involved)) Incoming message to Kahn from Farrel: Admiral. Ship systems are normal. We’ve found some space junk up here and were wondering you wouldn’t mind releasing the pirate to get in some target practice? This is purely optional but any other person may join in. We can rendezvous at the Prime at sector 57. I also have something on the Prime that needs your attention.” Rory: ”I’ll go, anyone want to ride in the Whistle?" Taea is begging to go with, her eyes are gleaming.
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jim
Orc Level 3
Posts: 36
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Post by jim on Jul 27, 2010 11:26:57 GMT -6
OOC: Aren't we staying to explore the cavern? ill assume this is a short trip.
Very good captain. All participating vessels are to rendezvous at sector 57 for target practice in 1 hr. to Farrell. all-right whats up?
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Paul
Administrator
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Post by Paul on Jul 27, 2010 11:38:47 GMT -6
OOC: Aren't we staying to explore the cavern? ill assume this is a short trip.Very good captain. All participating vessels are to rendezvous at sector 57 for target practice in 1 hr. to Farrell. all-right whats up? We will explore it tomorrow (in game tomorrow) Farrel wanted Khel to get the hang of his ship. Rory begins his preflight check list - which is stand by to press the blue button labeled launch. We need to figure out who is going and in what ship. Khel and his crew with Taea are on his ship. Rory is alone on the Whistle. I have things prepared for people that go and people that don't want to. I've been seperating the party a lot lately. lol I'll tell you what Farrel wants to talk about either in person when you get or in a PM. Whichever you prefer.
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Bob
Troll Level 3
Posts: 813
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Post by Bob on Jul 27, 2010 16:58:51 GMT -6
Rage nods to kahn in an "I understand" matter, a heads to town without a further word.
He seems quite alarmingly troubled.
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